Since Assassin’s Creed 2’s release in 2009, I've had pretty high expectations for the series. It’s always had some rough edges
but to be honest, I was disappointed with Assassin’s
Creed: Brotherhood and Assassin’s
Creed: Revelations. They added a slew of features that helped improve
gameplay and keep things interesting but I felt that the story was always a
huge part of the series and AC:B & AC:R didn’t live up to that of its
predecessor. Don’t get me wrong, I love every game in the main series but
something just made the Ezio trilogy feel drawn out and more like a series
expansions rather than stand-alone sequels. This time around though, players get a brand new setting, brand new
weapons, a brand new protagonist and a continuation of the Desmond Miles story.
This confused some players from time to time but became more and more invested
as we followed the narrative.
You play as Connor
Kenway or Ratonhnhaké:ton, in his native language, a half British - half Native
American man who’s mission it is to free his people and guarantee their safety
throughout and after the American Revolutionary War. There’s much, much more to
the story that I won’t go into for spoilers sake. Needless to say there are
some pretty big twists and turns that will keep players second guessing allies
& enemies throughout the game.
But of course, a new
protagonist and a new setting also means a new set of tools to use in the fight
against the Templars. Because of Connor's Native American background, his new
arsenal is themed accordingly with weapons such as a tomahawk, bow & arrow
and the rope-dart. There are also a few other weapons such as swords and guns
but it’s nothing drastically new from the older games in the series. The combat
system has been changed and improved from AC:R with the use of the usual
kill-streaks, counters and the block-breakers. Connor also has the ability to
dual-wield any melee weapon (provided that it isn't a two-handed weapon) with
his second hidden blade which detaches to become a shiv/dagger. Combat is a
heap of fun in the previous entries of the series and without a doubt the
combat in AC3 is the best it’s ever been.
However, the
environment is somewhat lacking. The Assassin’s
Creed games have always been about climbing to the top of a massive
building and leaping off it…. It’s also about stabbing people but that’s not my
point. Climbing huge towers in the first game was amazing, the second game
followed the same path but enhanced it with the breath-taking architecture of
the Italian Renaissance and with Assassin’s
Creed 3; the player is presented with trees, cliffs, wooden shacks and
brick buildings of the American Revolution. I’m not saying that this was a bad decision
on the developer’s part; it’s staying accurate to the time period.
Even though the
buildings may not be as fun to climb as previous installments that doesn't mean
that the world is underwhelming. As you play through the game, Connor will be
sent to various locations in the east coast area, ranging from New York to
Boston as well as the Frontier. These areas are oozing with life; animals and
people are never out of sight. Connor possesses the ability to climb trees and
cliffs through his background and this system is brought to life through the
use of ‘Anvil Next’.
Ubisoft have really
pushed the limits of the current-gen hardware in terms of physics, animations
and just making the world feel alive. You’ll come across NPCs working, red
coats patrolling, dogs running through the streets and so much more. But that’s
only the cities; the frontier is packed with wildlife such as deer, bears,
rabbits and cougars. Since Connor is half Native American, he is able to hunt
almost all of the animals in the frontier and sell their pelts & meat or
use them for the new crafting system.
I won’t go into it too
much because I haven’t spent a great deal of time with it but from what I have
seen, the more you develop the relationships between Connor & the workers
he recruits to the homestead, the more items you will be allowed to create and
trade.
These features are all
good and well but because the limits of the systems have been stretched so far,
the game suffers from some technical inconsistencies. Frame-rate drops and long
loading times drag the experience down from amazing to great. This isn't to say
that the game’s bad, it just taints the experience a little.
A brand new arrival is
the naval combat missions. I found these missions a huge amount of fun and I
was ultimately left wanting more of those missions but I’m glad that they were
few & far between. If they were forced mission then players would find them
stale or repetitive.
Multiplayer makes a
triumphant return with all of the original modes and one new game where you
& 3 friends team up to take down NPC targets. It’s interesting to say the
least with each round ending in a co-ordinated strike where all four players
need to kill their target at the same time. If they’re successful, they’ll earn
bonus points but if they fail to kill at the same time, they won’t achieve
these points. I found this mode fun when playing with friends but with players
you don’t know or who don’t have the ability to communicate, you won’t have a
whole lot of fun.
Assassin’s
Creed 3 is a huge game that I know I’ll come back to from
time to time whenever I feel like stabbing people in the face or swan-diving
off the top of trees or buildings. There’s so much to do but that in its self
in Assassin’s Creed 3’s curse. It
leaves room for inconsistency which ends up breaking the player out of the
truly amazing world that Ubisoft have created. Assassin’s Creed 3 is a huge step forward in terms of player
interaction and immersion… if you can look past its blemishes.
Assassin’s Creed 3 gets
a 9 ‘Muted Microphones’ /10.
And remember, if you liked my review and you want to see more, follow me on Twitter @DylanPerrett or My IGN under 'bobert9497'.
My dream is to one day work at IGN but I'm not going to get there if no one reads my reviews so like them, follow them, share them, whatever you want. Help me get there ^_^.
And remember, if you liked my review and you want to see more, follow me on Twitter @DylanPerrett or My IGN under 'bobert9497'.
My dream is to one day work at IGN but I'm not going to get there if no one reads my reviews so like them, follow them, share them, whatever you want. Help me get there ^_^.
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